Open Locomotion - Standard for VR Movement Input

The new universal standard for locomotion in VR.

  • Based on key values describing human locomotion
  • Limitations of traditional input systems removed
  • Hardware agnostic standard
Lady with a VR Headset

For Application Developers

  • One single input system for many VR locomotion devices
  • Simple & quick implementation
  • Haptic feedback functionality included

For Simulator Manufacturers

  • Many compatible applications
  • Resolve your “chicken or the egg” problem
  • Remove the limitations of traditional input systems
Welding Process to Symbolize Manufacturing

Interested in joining the Open Locomotion Revolution?

If you are an Application Developer or represent a Simulator Manufacturer and are interested in joining Open Locomotion, then contact us through our web form. We are happy to talk!

Supported by the Vienna Business Agency

Member of The Academy of International Extended Reality